
Renegade - Let's Compare The Zx Spectrum, Amstrad, Commodore 64, NES, Amiga And Arcade Versions!
Hey there and welcome to 'Let's Compare', the show where I compare various console/home computer versions of the same game. On this episode I will be comparing The classic arcade beat 'em up game Renegade on 6 different systems! The things I do for you guys!
I'd love it if you would let me know in the comments if you have played these versions of the game, and which one is your favourite.
Renegade is a side-scrolling beat-'em-up developed by Technos Japan and distributed by Taito for the arcades in 1986. The player controls a street brawler who must face four different gangs in order to rescue his girlfriend being held captive by a mob boss. The game was released in Japan as Nekketsu Kōha Kunio-kun (Japanese: 熱血硬派くにおくん, which loosely translates to "Hot-Blooded Tough Guy Kunio"), with this version of the game revolving around a high-school delinquent named Kunio who must stand up against a series of rival gangs frequently targeting his classmate Hiroshi.
Unlike Technos' subsequent game Double Dragon, the playing field is limited to a series of three-screen-wide areas and does not scroll continuously. The first three stages (a subway platform, a harbor and a street alley) each take place in a single area where the player must face against a gang of seven underlings with their boss watching from the background. The gang of the first two stages consists of two types of underlings: an armed thug who is easier to defeat, and an unarmed thug who can take more punishment and can grab the player character from behind.
The NES version, developed in-house by Technos and released in 1987 by Taito in North America, is a strong departure from the original arcade game; the first three stages each consist of a series of two-screens wide levels against a group of three enemies at a time, culminating in a one-on-one fight with the boss. The second stage also contains a side-scrolling motorcycle chase, in which the player tries to kick opponents off their motorcycles, prior to the boss fight. In the third stage, the player can choose from one of two paths after clearing the first level of enemies: one leads to a confrontation against the stage boss, while the other is a second level filled with small fry enemies. The fourth and final stage is a maze of numerous rooms, filled with enemies and previous bosses, inside a building which the player must proceed in order to reach the final boss. There are trap doors in this stage which warp the player back to a previous stage, forcing the player to begin all over. The NES port of Renegade was released for the Wii's Virtual Console in North America on May 5, 2008 at a cost of 500 Wii Points. It was re-released on February 27, 2014 both on the 3DS Virtual Console and Wii U Virtual Console.
Home computer versions were released for the Amiga, Apple II and IBM PC in North America and for the Amstrad CPC, ZX Spectrum, Atari ST and Commodore 64 in Europe. The American computer ports were developed by Software Creations and published by Taito, whereas the European computer ports were handled by Imagine Software and published by Ocean Software. They were typically limited to one fire button rather than three; the different moves are achieved by combining different joystick directions with a fire button press. The Amstrad CPC version mimicked the three-button control of the original by combining the joystick control with the cursor keys. The Spectrum and Amstrad versions featured flip-screen rather than scrolling levels. Barring these changes, the home computer versions were close renditions of the arcade game in terms of level layout, enemies and gameplay. The Spectrum version was voted number 48 in the Your Sinclair Readers' Top 100 Games of All Time.
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Currently, You've Been Gamed has 344 views for Renegade across 1 video. Less than an hour worth of Renegade videos were uploaded to his channel, making up less than 0.26% of the total overall content on You've Been Gamed's YouTube channel.