
Resident Evil (1996) Kill Count
All kills and target terminations made in a casual run through the main campaign as both Chris Redfield and Jill Valentine.
Chris Redfield: 00:00 - 07:11
Jill Valentine: 07:12 - 12:03
End Stats: 12:04 - 12:42
This includes all player activated cutscenes where the main protagonist destroys a target or gets a kill. The kill counter will go up on each target that has been terminated, such as enemies (humanoid/droid/turrets/aliens etc) and for each target destroyed such as demolition bombs placed on tanks/buildings/gates etc as they always look fantastic.
For your entertainment, not meant to be accurate or 100%; I hope you enjoy!
ABOUT THIS GAME
In 1998 a special forces team is sent to investigate some bizarre murders on the outskirts of Raccoon City. Upon arriving they are attacked by a pack of blood-thirsty dogs and are forced to take cover in a nearby mansion. But the scent of death hangs heavy in the air. Supplies are scarce as they struggle to stay alive.
These videos take an immense amount of time to create, thank you for taking the time to watch, like, comment and subscribe, it means a lot to me and keeps me editing more and more!
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Original Gameplay (Fair Use) - Spazbo4 - https://www.youtube.com/c/Spazbo4
LongPlayArchive - https://www.youtube.com/channel/UCM8XzXipyTsylZ_WsGKmdKQ
Thumbnail Art: Adobe Photoshop & Game Wallpaper Art
Video created using Premiere Pro, After Effects & Filmora X
Intro/outro created using After Effects
Kill sound created using FL Studio
End Music: HL2 OST - Koan https://spoti.fi/2AWn3YZ
Tags; #killcount #carnagecount #bodycount no commentary, carnage count, satisfying kill montage.