Red Faction II (2002) Kill Count

Red Faction II (2002) Kill Count

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Published on ● Video Link: https://www.youtube.com/watch?v=vlorXMEjLuU



Game:
Duration: 26:12
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All kills and target terminations made in a casual run through the main campaign, this includes side quests that unlock progression and all player activated cutscenes where the main protagonist destroys a target or gets a kill. The kill counter will go up on each target that has been terminated, such as enemies (humanoid/droid/turrets/aliens etc) and for each target destroyed such as demolition bombs placed on tanks/buildings/gates etc as they always look fantastic.

For your entertainment, not meant to be accurate or 100%; I hope you enjoy!

ABOUT THIS GAME
Twenty-second century Earth. Five years after the rebellion on Mars.
For the last 15 years, Sopot, the corrupt dictator, has oppressed the people of the Commonwealth. His relentless pursuit of unification with the neighboring United Republic has left the country soaked in unnecessary bloodshed and poverty. Propaganda is plastered throughout communities and a Public Information Building, built as a tribute to the self-centered chancellor, spews news broadcasts with claims of victory as more and more soldiers fall victim. Fed up after years on the front lines, a group of super-soldiers injected with nanotechnology vow to replace the dictator and restore peace.
Defend your country as Alias, a demolitions expert, with the help of your five squad members, each specializing in their own method of destruction. Fight through diverse levels using vehicles, an arsenal of specialized weapons and massive explosives in your rampage to overthrow the government.
Revamped Geo-Mod™ engine — the only FPS with real-time, arbitrary geometry modification
All new storyline & characters — fight as a member of an elite squad of six
Enhanced graphics and pre-rendered cut scenes for a completely immersive experience
Utilize four varied vehicles in combat including a tank, hover flyer and submarine
Acquire superior firepower from multiple boss battles
Fourteen specialized weapons of mass destruction including dual-handed combinations
All new inventory of useful items - health kits, night vision, numerous grenades and more
Stealth, puzzle solving and action oriented objectives
Advanced AI behavior - AI works in squads and reacts realistically to each combat situation
Experience alternate endings based on style of combat - good or bad "karma"

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Gameplay: Recorded using OBS on M1 MacBook Pro
Thumbnail Art: Adobe Photoshop & Game Wallpaper Art
Video created using Premiere Pro, After Effects & Filmora X
Intro/outro created using After Effects
Kill sound created using FL Studio
End Music: HL2 OST - Koan https://spoti.fi/2AWn3YZ
Tags; #killcount #carnagecount #bodycount no commentary, carnage count, satisfying kill montage.







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