Resident Evil 3 AI Game Dev - Game Design Explained #2
Nick here!
Game Design Explained! This series is about deconstructing game mechanics and video game analysis for non developer audience, giving a glimpse about the gaming industry and game dev.
In today`s episode we will be deconstructing Resident Evil 3 AI, or Artificial Intelligence, looking into each AI Archetype (AKA Zombies) as well as the Hunter and the Pale Head Zombie, checking their behaviors, attacks, movement, perception and some other things.
I would like to do some special thanks to Phil Wallace and Rafael Morado for helping me with the research and helping me breaking this down and for my wife, Mariana, which is always there for me :)
I hope you enjoy!
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