Resident Evil 4 (PS2) Playthrough Part 53

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Resident Evil 4
Game:
Category:
Let's Play
Duration: 8:52
3,372 views
8


Alas, We Hardly Knew Ye

Your helicopter support will be dispatched shortly after you enter the next area. Bid your friend a fond adieu, grab any cash the soldiers dropped, then hit the barrel in the small gap here before shooting the Emerald down from one of the pillars and moving on. In the next area, you can grab a Pearl Pendent before meeting up with Ada, who'll suggest splitting up. Whatever, lady - not like you were ever helping me anyway.

When you reach the typewriter, check the drawers and containers nearby for some magnum and shotgun ammo, then get ready to face the Regenerator that's coming down the hallway for you. If you still have a rifle and thermal scope, feel free to kill it; although it's not of the spiky variety, it does have five parasites inside of it. If not, do your best to avoid it while checking the other rooms for goodies, then climb up the side of the ruined staircase at the south end of the room and move on.

Hordes Upon Hordes The next room here can be a little tricky, if only because there's a metric ton of enemies within. To begin with, you'll have to round the corner and start killing them off. If you're short on ammo, try getting underneath the southwestern control room and waiting for enemies to come down the ladder there before blasting the explosive barrel; this should kill a few in one fell swoop.

You'll need to off around half a dozen of these gents to spur the appearance of a chaingunner. Again, either shotgun blasts or magnum rounds from short range are going to be your best bet for taking him down. When he does die, grab the cash from him, then kill anyone else in the area before grabbing the items in the numerous barrels and containers. A few of the rooms here have lockers, as well, so don't forget to open them when prompted.

If you don't have time to deal with tentacles, a single flash grenade will take all of them out.

When you're ready for the next batch of baddies, examine the machine in the southwestern control room; a card will pop out elsewhere, but a soldier will grab it. You'll need to start killing everyone you see in order to find it. So, get to work; the safest place to be is probably in the same room you hit the machine in. Everyone will know where you are when they spawn in, so all you need to do is wait for them to come to you. Don't forget that flash grenades will instantly kill slicer tentacles; a few of the soldiers will morph into these.

When everyone's dead, grab the loot they leave behind, examine the rest of the rooms for goodies, then take the card key to the uppermost room in the northwestern corner of the zone. If you use the machine there, you'll disable the emergency shutdown on the two locks; flipping both of them will subsequently unlock the door leading to the next zone.







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Resident
Evil
(PS2)
Playthrough



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