Resident Evil 4 Remake Bug: SFX When Stabbing Props
If posting this in a real dev environment I'd endeavor to include as much detail as possible, but since I'm doing this for fun I'll keep the bug documentation to a minimum.
PS: My headset for the PS5 is terrible, so I apologize for the crappy audio quality.
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Summary:
When stabbing the Prop (put prop name here) the SFX played is that of Rock/Concrete. Please see attached video for more details.
Location:
Waste Disposal
XXX, XXX, XXX (Coordinates)
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