Resident Evil 5 Analysis - Gatling Gun Majini attacks canceled by intentional flinching animation
Something I noticed while trying something else. If you put yourself into any Kind of flinch animation, the Gatling Gun Majini will stop aiming an dshooting at you. Note that I had to turn away from him in order for the Gatling Gun Majini not being affected by the grenade as well. That accidentely happened multiple times during this fight
To my knowledge, all enemies, with exception with Wesker, are put into some kind of freeze timer that does not allow them to attack while you are stuck in a flinching animation. It is just most noticeable with the Gatling Gun Majini.
(On a side note, even your own A.I. partner is apparently affected by this. I have never noticed it trying to heal you, give you ammo, or revive you while you are stuck in aflinching animation.)
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