Resident Evil 6 (PS3) Gamechive (The Mercenaries: Setup, Skills, and Scores)
"The Mercenaries: Setup, Skills, and Scores"—This minigame (found under the game's "Extra Content" menu) allows players to attempt to accumulate a high score (via kills, combos, and special moves) within a limited time without dying. Scores of enemies pour onto the map, until either the player is killed or has killed all 150 enemies. Smashing combo crystals and time bonuses contribute to a high score. A rank is earned for how well the map is played, and each map has a "secret boss" that will appear after a certain set of requirements are met.
This gamechive features all of the minigame's setup screens, skill settings, and scores achieved.
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Skill Settings:
- Eagle Eye
Adds an extra level of magnification to sniper rifle scope
- Item Drop Increase
Causes more defeated enemies to drop items.
- Go for Broke!
Makes it easier to pull off combos as time runs out.
- Time Bonus
Increases time awarded by a Time Bonus.
- Combo Bonus
Increases time for a Combo Bonus.
- Limit Breaker
Increases the points awarded for surpassing 50 combos.
- Blitz Play
Increases your attack power if you attack immediately after another player.
- Quick Shot Damage Increase
Increases power of quick shots.
- Power Counter
Greatly increases the power of counters.
- Second Wind
Increases power to firearms and melee attacks when life gauge is low.
Martial Arts Master
Increases strength of physical attacks, but the power of firearm-related attacks is greatly reduced.
- Target Master
Increases strength of firearm-related attacks, but the power of physical attacks is greatly reduced.
- Last Stand
Greatly increases attack power, but attacks on you hurt three times as much.
- Preemptive Strike
Increases attack power when you attack from behind.
- Dying Breath
Greatly increases attack power when dying, but recovery time is comparably shortened.
- Pharmacist
Increases the potency of health tablets.
- Medic
Heals a teammate that's far away when you use a health tablet.
- First Responder
Makes it easier to rescue dying teammates.
- Take It Easy
Increases speed of natural recovery when using cover.
- Natural Healing
Increase speed of natural recovery
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Scores:
Urban Chaos (Default Costume):
- Leon = 353,141
- Helena = 347,541
- Chris = 1,048,248
- Piers = 1,105,401
- Jake = 1,115,208
- Sherry = 1,138,809
- Ada = 393,445
- Carla = 149,180
- Agent = 1,168,308
Urban Chaos (Costume 1):
- Leon = 537,249
- Helena = 1,193,809
- Chris = 1,144,507
- Piers = 595,041
- Jake = 1,161,243
- Sherry = 992,447
- Agent = 327,545
Steel Beast (Default Costume):
- Leon = 450,845
- Helena = 278,815
- Chris = 354,389
- Piers = 1,166,249
- Jake = 327,542
- Sherry = 504,633
- Ada = 283,854
- Carla = 241,447
- Agent = 364,997
Steel Beast (Costume 1):
- Leon = 1,193,844
- Helena = 247,281
- Chris = 242,763
- Piers = 1,146,342
- Jake = 418,421
- Sherry = 454,121
- Ada = 331,375
Mining the Depths (Default Costume):
- Leon = 1,070,704
- Helena = 1,133,406
- Chris = 288,378
- Piers = 1,142,003
- Jake = 1,055,346
- Sherry = 633,348
- Ada = 1,057,642
- Carla = 1,141,708
- Agent = 302,086
Mining the Depths (Costume 1):
- Leon = 1,113,004
- Helena = 1,138,905
- Chris = 1,072,906
- Piers = 250,671
- Jake = 1,098,202
- Sherry = 1,122,105
- Ada = 331,944
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