Resident Evil: Code Veronica X playthrough Part 3

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Let's Play
Duration: 21:13
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3


When you're done in the save room,time to head back out. Look at the back of the ID Card to get a passcode,and use it on the computer downstairs to open some locked doors. Equip the Lighter and head through the left door,the Lighter will keep the bats from attacking. Grab the First Aid Spray,Handgun Bullets,and Duralumin Case,and head back out. Head through the other door and down the zombies in here. More Bullets and a Red Herb in this hall. Head through the only open door here. Hit the switch to watch a weird movie,then grab the Steering Wheel in the room that opens. Leave the Gold Lugers alone for now. Try to leave this place and you'll hear Steve scream. Head back to the room where you watched that weird movie and you'll find Steve trapped. Match the 2 guns symbols on the monitor to save him. He has the Gold Lugers now,and will only trade them for an automatic weapon. As you try to leave,Claire will be attacked by Alfred Ashford,the owner of this facility. He's convinced Claire attacked his base. He eventually gives up and retreats for now,the weirdo. Head out and head right. Bullets and Arrows here,and a Palace Map. Use the Steering Wheel here to raise a Submarine. Inside is a Side Pack,increasing item slots by 2! Take the Sub to a new area. Head through the shutters in the room with zombies. Keep going and you'll reach a room with a lift. Ride it up,and use the crane controls to move a box out of the way below. Head down and hit the switch,and zombies will ride up the elevator that appears! Clear 'em out,and grab the Arrows and Biohazard Card. Now head back to the Sub and trek back all the way to the Training Facility. Beware of the new enemy right outside the door though,a giant worm monster! You can use the Biohazard Card to unlock the shutters inside,though the one that leads upstairs won't open until the toxic air clears out. In the next area get to the stairs quickly,as Alfred will be aiming for you with his Sniper Rifle. Follow him into the next area. Grab the Bullets here and head into the right door to find another Safe Room! There's Ink Ribbons,a Green Herb,and Hemostatic to grab in here. Store stuff away and save here if needed.







Tags:
Resident
Evil
Code
Veronica
Playthrough
Part3
Claire
Redfield
Rockfort
Island
Isle
Training
Facility
Palace
ID
Card
Steering
Wheel
Steve
Burnside
Submarine
Side
Pack
Biohazard
Crane
Alfred
Ashford
Hemostatic
Medicine
Gamecube
Capcom
Green
Red
Herbs
Handgun
Bullets
Bow
Gun
Arrows
Duralumin
Case



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