Resident Evil: Code Veronica X playthrough Part 5

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Published on ● Video Link: https://www.youtube.com/watch?v=IvqQxG8Wvds



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Duration: 20:53
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Make your way back into the main building and unlock the shutters that lead upstairs. Use the code to enter the lab,grab the Acid Rounds in here,and the Skeleton Picture. When you do,am Albinoid breaks out,and you have 40 seconds to escape before the area locks down again. Ignore the enemies,they do minor damage. Head back through the area where Steve was sulking and head for the elevator hall,and through the door on 1F. Place the Skeleton Picture where it belongs and the wall nearby will disappear. Grab the Gold Key on the table. With this in hand,it's time to return to the Palace. Zombies have decided to hang around in the main hall now,so be careful. The Gold Key opens the door next to the room where you got the Steering Wheel. In this new room,you'll have to pick the descendants of the Ashford Family in chronological order,as according to the butler's note in here. If you can't figure it out,just follow along with me here to pick the right order. You'll get an Earthenware Vase for doing this,which has the more important Queen Ant Object within it. Now back to the safe room upstairs! Time to finally use those Gold Lugers in here. It leads to a room with a computer,turn it on to activate the clock. Also Bullets on the table. Read the note here to learn how to get the code for the computer. You'll have to turn the clock the right way to get the numbers. But to make things simple,the answer is 1971. The clock will move when answered correctly,but a Bandersnatch will also bust in. Kill it quickly! Head through the new path here and you'll be heading towards...The Castle. in the area before you enter the castle are 2 more Bandersnatches,use explosive arrows or grenade rounds,or try to dodge them. Red Herb before the door here. Keep your Lighter equipped in the main hall,to keep the bats at bay. Through the door at the bottom is another Bandersnatch. Some Bullets and Ink Ribbons in here. Afterwards,start heading upstairs,grabbing more Bullets and a First Aid Spray along the way. Through the door at the top,you'll overhear Alfred and his sister Alexia talking to each other. After the scene,search the area for a Green Herb and more Bullets. Head into the room where the siblings were talking,and stop the music box. Place the Queen Ant Object at the top of the box to reopen it,and then leave the Music Box Plate for now. Grab the Silver Key from the bed and head back out to the Palace afterwards.







Tags:
Resident
Evil
Code
Veronica
Playthrough
Part5
Claire
Redfield
Rockfort
Isle
Island
Training
Facility
Palace
Emblem
Biohzard
Card
Skeleton
Picture
Gold
Key
Ashford
Family
Puzzle
Earthenware
Vase
Queen
Ant
Object
Handgun
Bullets
Bow
Gun
Arrows
Green
Red
Herbs
Zombies
Bandersnatches
Lugers
Clock
Computer
Silver
Alfred
Alexia
Gamecube
Capcom
Acid
Grenade
Rounds



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There are 35,774 views in 25 videos for Resident Evil Code: Veronica. The game makes up 14 hours of published video on his channel, less than 0.35% of Resident Evil Code: Veronica video content that Ominouslionheart has uploaded to YouTube.