Retro Longplay #128 - HyperZone (Super Nintendo) | One Life Clear
This is a full playthrough of HyperZone for the Super NES. This is a pretty straightforward on-rails shooter. It looks nice, but the gameplay is about as bare bones as it gets.
This footage also came from a full live Let's Play I recorded of this game. If you want to see this playthrough with commentary, check that out here: https://www.youtube.com/watch?v=LTi6KnCYd4w
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From Wikipedia:
"HyperZone (ハイパーゾーン HaipāZōn) is a shooter video game developed by HAL Laboratory, Inc. for the Super Nintendo Entertainment System (SNES) video game console. It used the SNES' mode 7 capability.
HyperZone's gameplay is a cross between a racing and shooter game. The object of the game is to navigate each level while shooting enemies and earning points until finally an encounter with a boss enemy ends each level. After enough points are acquired, the player earns an extend and their ship is upgraded at the beginning of the next stage. The player's ship can receive up to six upgrades.
As a racing game, the resemblance is visual. The mode 7 tracks are similar to the well-known progenitor of mode 7 racing, F-Zero. As a scrolling shooter, it is also similar to Star Fox in that the player's ship is constantly pushed forward through each level. While it is possible to slow down, doing so gradually causes damage to the player's ship.
HyperZone contains eight levels. After the initial game is finished, it restarts from the beginning with the player continuing in their final ship and keeping score; the game loops infinitely."