RetroArch Quick: Screensaver
At present, when using XMB/GLUI/Ozone, enabling the menu screensaver will cause the screen to be blanked when the screensaver timeout has elapsed. 1.9.2 adds three optional animations that may be displayed instead – these can be selected via the new Settings - User Interface - Menu Screensaver Animation entry; animation speed may be adjusted via Settings - User Interface - Menu Screensaver Animation Speed. The options are as follows: OFF: Screen will be blanked, Snow, Starfield and Vortex.
These effects are rendered using font glyphs; the performance overheads of all the animations are therefore low. This should also give you some indication as to how we are planning to reduce file I/O overhead across the board when it comes to asset loading, but that is something that we will be unveiling for a future release!
When using GLUI/Ozone, the screensaver will be tinted (somewhat) according to the current menu colour theme (XMB uses a fixed screensaver colour, since it does not have a ‘proper’ colour theme implementation).
RetroArch 1.9.1 has just been released! Read release notes here: https://www.libretro.com/index.php/retroarch-1-9-2-released/
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#RetroArch by #LibRetro is a frontend for emulators, game engines and media players.
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RetroArch enables you to run classic games on a wide range of computers and consoles through its slick graphical interface. Settings are also unified so configuration is done once and for all.
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