
RetroArch - How to Install: Xbox Series/One
This time we are going to install #RetroArch to the #Xbox Series/One with new video. You can compile from source code so you could have nightly build, but for this video we are going to go with the stable build. You can download it here - https://www.retroarch.com/index.php?page=platforms
Understanding UWP
The purpose of this platform is to help develop universal apps that run on Windows 10, Windows 10 Mobile, Xbox One and HoloLens without the need to be rewritten for each.
Xbox Live Creators Program
https://www.xbox.com/en-US/developers/creators-program
System resources for UWP apps and games on Xbox One
https://docs.microsoft.com/tr-tr/windows/uwp/xbox-apps/system-resource-allocation
Before we start;
* Register your account as dev: https://developer.microsoft.com/tr-tr/store/register/
* Download Xbox Dev Mode to your Xbox Series/One: https://www.microsoft.com/en-us/p/xbox-dev-mode/9nljhzjrn0f4?activetab=pivot:overviewtab
Following options may differ over time, depending on the xbox model, retroarch version, and developments.
Video Driver: OpenGL due D3D11 bug(make sure allow cores to switch the video driver)
Toggle between V-Sync and Hard GPU Sync OFF and ON.
Start in Fullscreen Mode on.
Toggle on and off Threaded Video to see if it helps.
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@RetroArchOfficial by #LibRetro is a frontend for emulators, game engines and media players.
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RetroArch enables you to run classic games on a wide range of computers and consoles through its slick graphical interface. Settings are also unified so configuration is done once and for all.
For more detailed information, follow these links:
https://www.retroarch.com/
https://libretro.com/
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