Rival Schools [Arcade] - Kyoko & Hideo (with all endings)
This is a play-through using Hideo Shimazu and Kyoko Minazuki in the Arcade version of Rival Schools. Read on below for more information...
Kyoko and Hideo are generally the sub-bosses in the story modes. Both are regular playable characters.
I have alternated between the two characters for each round.
===== About Kyoko =====
Capcom: "Hey, we are making a fighting game with school students, teachers and principals right? Let's have the nice school nurse as well!"
Gameplay-wise, Kyoko is designed to be both an aggressive and tactical character, her Sidestep strike and One Wing Stance moves are used to avoid and confuse, yet her Spinning Kick and Grapple moves are used to put pressure. Her combo ability is pretty good as well.
===== About Hideo =====
Capcom have designed him to be the stereotypical Japanese middle-aged school teacher, and they have pulled it off superbly. He is such a dramatic character, both in personality and gameplay... the metal shoulder pads reflect his fiery fighting style.
Gameplay-wise, just ask yourself what Ryu would be like in Rival Schools game... and Hideo is your perfect answer. I think he's one of the best characters in the game, his ability to combo is very good, and his Shin Shoryuken inflicts high energy depletion.
===== About Rival Schools =====
In my opinion, this is one of the best fighting game franchises by Capcom. If you ever wondered what a fighting game with school teachers, students and gangs would be like, Rival Schools is your perfect answer. With great character designs and artwork, Classic Capcom have nailed it.
The Arcade game's graphics are slightly better than the PS1 versions of the game as the 3D models are a little bit more "smoother" in areas, but you probably won't notice this unless you go looking for it (like I did).
However, the Arcade version does have some minor "inferior" aspects to the PS1 version... an example of this is when at the end of each round when you can choose to switch characters, the character icons are just resized versions of the lifebar icons, which makes them look distorted.
Other minor differences between the versions include some versus screen portrait images, such as Kyoko's, Natsu's, Akira's, etc.
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