Rockman EXE 3 (JP) - Part 28 - The Final Battle!! (vs Proto/Alpha)
Here it is! The final battle of Rockman EXE 3!... before the post-game begins. The final boss is 4:16, just in case you wanted to skip the cutscenes.
I decided to prolong this battle as long as possible to grab the Z-Variable Program Advance. This is because Proto does not flinch when hit. While stalling for time, I pulled off a total of 6 Program Advances during the battle in the following order:
1.) Z-Step 2
2.) Z-Straight
3.) Z-Cannon 2
4.) Z-YoYo 1
5.) Z-Variable
6.) Dream Sword
It was fun abusing Z-Variable, considering I threw like 5 Dream Sword-ranged hits at him.
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