RPCS3 - MGS4 Performance Patches - 3700x
Build used: https://github.com/cipherxof/rpcs3/releases/tag/0.0.8-9813
In this video I showcase some patches I have been working on for Metal Gear Solid 4 which are aimed to improve performance at the cost of disabling some graphical effects.
For the most part the game runs perfectly fine on the 3700x. The issue is that there are specific parts of the game where the FPS tanks and these patches will drastically improve the framerate in those areas.
- "Unpatched" is the stock game with no changes.
- "Patched" removes some effects and lowers stage quality (this is actually 3 different patches)
- "Shadows off" contains all of the previous patches + shadows are disabled.
All patches will be available on the wiki and when ready.
https://wiki.rpcs3.net/index.php?title=Metal_Gear_Solid_4:_Guns_of_the_Patriots#Patches
Other Videos By TriggerHappy
2024-02-11 | Metal Gear Online - Survival Preview |
2023-10-24 | Metal Gear Solid 3: Snake Eater - Master Collection (4K 144hz) |
2023-07-17 | Metal Gear Online - Survival 2023 |
2023-06-22 | Metal Gear Solid 4 - Native Mouse Support (PC/RPCS3) |
2022-04-16 | RPCS3 - Metal Gear Solid 4 - Performance Update |
2021-11-10 | RPCS3 - MGS4 Bombing Scene Patch - 12700k |
2021-11-07 | RPCS3 - MGS4 Performance Patches - 3700x |
2021-11-07 | RPCS3 - Metal Gear Solid 4 (4k 60fps) - 12700k |
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