RPG Maker MV - A Journey through Consciousness - facing Alpha Nemesis. Meeting the Grave's Priestess

Published on ● Video Link: https://www.youtube.com/watch?v=JtbwQzRhdUM



Category:
Let's Play
Duration: 6:46
15 views
1


The Priestess is an adjouvant character that will allow the player, through some quests to reveal and defeat the Guardians of the graveyard.

Game Genre: Visual Novel / RPG. (mainly Visual Novel)

Issues that may be seen and questioned on:
1. The map displayed has still a generic name "Big Graveyard". Will be changed later on.
2. Corrected text writing "town-graveyard" (the dash was missing).
3. The issue with "0 Guardians" in text occurs due to variable's instantiation in an external event (bound to difficulty, which none of were active for testing purposes). Funny how same variable returned the result 3 afterwards :D
Added shades to the environment as per the original map.
4. The "animation" cannot be done through gif files as intended since convertion to .webm ruins the gifs' framing. Therefore the animation is event handled and is custom, so it's not gonna be the exact same each time the event is run.
5. Small gusts of wind are event simulated, resulted in the Priestess' hair flowing in the wind, or staying normally. This is intended, and was the purpose of this clip.
6. Increased size of Priestess' portraits as well as readjusted them accordingly, still in the same area.




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Tags:
RPG Maker MV
Big Graveyard map
facing Alpha-Nemesis
A Journey through Consciousness
my first game
game development
game design
visual novel
RPG