RPG Maker MV Mining System Tutorial
Hello everyone, in this RPG Maker MV tutorial I'll show you how to make a custom Mining System. If you're as excited as I am for Yanfly's new YEP_ItemSynthesis plug-in then you've most likely already created a ton of new items to use for crafting. How are you awarding those items to the player? Well with this mining system you can have your players work for their weapon/armor upgrades by having them mine ore from a cave or anywhere really.
This is one of many of the harvesting system I will be creating for you guys because I love you. :)
If you enjoyed this tutorial please Like, Favorite, Share and Subscribe. As always, thanks for watching and we'll see you in the next tutorial!
http://yanfly.moe/yep/ ---Yanfly's Plugins (You will need: YEP_CoreEngine, YEP_BattleEngineCore, YEP_ActSeqPack1, 2, 3, YEP_DamageCore, YEP_X_ArmorScaling, YEP_ExtraEnemyDrops, YEP_ItemCore, YEP_ItemSynthesis, YEP_SkillCore, YEP_EquipCore, YEP_WeaponUnleash)
http://mvplugins.com/plugin/Moogle_X/Moogle_X%20-%20Element%20Booster (Element Boost for the Miner's Potion to work.)
You will not need these, but they work well with the Mining System: YEP_StatusMenuCore, YEP_X_ActorVariables, (To show the player current Mining Skill Level)
http://mvplugins.com/plugin/Shoichiro/SSEP%20BattleSpeedUp
SSEP_BattleSpeedUp (To speed up the Mining process, this is a quality of life improvement for the Mining System)
http://www.patreon.com/DriftwoodGaming ---You could support me on Patreon if you would like to. I really appreciate that you would even consider it and it would help me with making more tutorials.
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