[RTA] 1CC Mr. Goemon 7:39.85
1CC speedrun of Mr. Goemon [Mr.五右衛門] in 7:39.85. Mr. Goemon (Japan) played on Very Difficult/Very Hard on MAME 0218.
What a game. Up to jump? If you're using a keyboard this isn't much of an issue, but if you are on any kind of controller I recommend binding Up to a button instead. Plays more like a traditional platformer and not a game from '86! Bumping into enemies while jumping? Say goodbye to all forward momentum! Navigation around enemies can be very tricky; they bump Goemon into the air from below to stall you, prevent jumping to the floor above, toss several different projectiles, and employ varying strengths of grapples to slow progress. Once you learn the projectile types and how many directional inputs needed to shake off specific enemy types, traversing Japan becomes much more manageable as a thief! Jumping into projectiles after shaking an enemy loose is probably the most common death you can have if you are not deliberate with your directional inputs! I would probably not recommend this game to someone that isn't already a fan of the Ganbare Goemon series, but if you are? Please enjoy! Don't forget to switch to Pixel Aspect (15:14)!
Input display:
https://github.com/Dinir/mini-padder
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