RtCW Mapping: Shader Scripting Transparency with AlphaGen, AlphaMod and Volume Brushes

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Published on ● Video Link: https://www.youtube.com/watch?v=8Wb6lsqf9ig



Return to Castle Wolfenstein
Category:
Let's Play
Duration: 13:59
158 views
13


Unlock the Secrets of Shader Transparency in Quake 3, RtCW & ET! Learn to master transparency effects in your Quake 3, Return to Castle Wolfenstein, and Enemy Territory maps with this beginner-friendly shader scripting tutorial. We'll cover two essential techniques:
1. Constant Transparency (alphagen const): Easily create uniform transparency across entire surfaces, perfect for water, lava, or other consistent effects.
2. Volume Brushes (alphagen vertex & alphaMod): Achieve precise control over transparency variations for realistic terrain blending and complex visuals.

Download the Tutorial Map!
1. ModDB:
https://www.moddb.com/mods/realrtcw-realism-mod/addons/tutorial-map-shaderlab1

2. RealRTCW's Workshop:
https://steamcommunity.com/sharedfiles/filedetails/?id=3284030561

By downloading our "shaderlab1" tutorial map, available on ModDB and RealRTCW's Steam Workshop, you will get hands-on experience and level up your mapping skills.

Don't forget to subscribe to my talented mapping friends and collaborators, Kemon and Vicpas, for more incredible tutorials and content:

Vicpas: https://www.youtube.com/@vicpas1/videos
Kemon: https://www.youtube.com/@kemon4803/videos

Happy mapping!




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Tags:
Quake3
Return To Castle Wolfenstein
Enemy Territory
Shader Scripting
Game Mapping
Mapping
Beginner
Tutorial
mapping tutorial



Other Statistics

Return to Castle Wolfenstein Statistics For Loffy

There are 28,954 views in 50 videos for Return to Castle Wolfenstein. Return to Castle Wolfenstein has approximately 6 hours of watchable video on his channel, or 14.19% of the total watchable video on Loffy's YouTube channel.