RTX 3080 vs The Witcher 3 Next Gen Update Ray Tracing
Here we test out the RTX 3080 12GB (full system specs below) in the Witcher 3 Next Gen Update, specifically focusing on Ray Tracing Performance at 4K, 1440p, and 1080p, with various DLSS settings tested to boost FPS. We also look at options for reducing the amount of frametime stutter/judder happening when ray tracing is enabled.
My system specs:
CPU: Ryzen 7700X https://amzn.to/3ODM90l
Cooler: Corsair H150i Elite https://amzn.to/3VaYqeZ
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RAM: 32GB Corsair Vengeance DDR5 6000 CL36 https://amzn.to/3u563Yx
SSD: Samsung 980 Pro https://amzn.to/3BfkKds
Case: Corsair iCUE 5000T RGB https://amzn.to/3OIaUsn
PSU: Thermaltake 1650W Toughpower GF3 https://amzn.to/3UaC8cc
GPU: Nvidia RTX 3080 12GB https://www.amazon.com/GIGABYTE-GeForce-Graphics-WINDFORCE-GV-N3080EAGLE-12GD/dp/B09QFBHJFX/ref=sr_1_1?crid=1ISUC413OOXZI&keywords=rtx+3080+12gb+eagle&qid=1649615994&sprefix=rtx+3080+12gb+eagle%252Caps%252C148&sr=8-1&_encoding=UTF8&tag=danielowentec-20&linkCode=ur2&linkId=e56b739ca47845731fb800b29054a264&camp=1789&creative=9325
Monitor: LG C1 48 inch OLED https://amzn.to/3nhgEMr
Keyboard: Logitech G915 TKL (tactile) https://amzn.to/3U7FzA9
Mouse: Logitech G305 https://amzn.to/3gDyfPh
Monitor: LG C1 48 inch OLED https://amzn.to/3nhgEMr
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Camera: Sony a6100 https://amzn.to/3wmDtR9
Camera Lens: Sigma 16mm f/1.4 https://amzn.to/36i0t9t
Capture Card: Elgato CamLink 4K https://amzn.to/3AEAPcH
Mic: My actual mic (AT 3035) is out of production but this is a similar mic (AT 2020) https://amzn.to/3jS6LEB
Portable Mic attached to camera: Rode Video Micro https://amzn.to/3yrT0R4
Audio Interface: Focusrite Scarlett 2i2 3rd Gen: https://amzn.to/3wjhlad
Greenscreen: Emart Collapsable https://amzn.to/3AGjQXx
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Chapters:
0:00 Reflex Low Latency helps with frametime stutters
1:07 You might want to try Radeon Anti-Lag on AMD GPUs
1:26 Discussing graphics settings
2:06 4K Native all RT ON
2:32 4K Native all RT OFF
3:02 4K DLSS Quality all RT OFF
3:25 4K DLSS Performance all RT ON
4:08 4K DLSS Performance all RT ON 30 FPS Cap
4:30 4K DLSS Quality all RT ON 30 FPS Cap
4:58 4K DLSS Quality all RT ON (stutter come back, flip Reflex OFF/ON again to fix)
5:30 4K DLSS Quality RT GI and AO
6:10 4K DLSS Performance RT GI and AO
6:56 1440p DLSS Quality all RT ON
7:24 1440p Native all RT ON
7:42 1440p DLSS Balanced all RT ON
8:03 I'm actually CPU limited at these settings (discussion)
8:28 1440p DLSS Quality RT GI and AO
8:55 Talking a bit more about the CPU limit with RT ON
9:22 1440p Native no RT (more CPU limit discussion)
10:08 1080p Native no RT (again CPU limit)
10:26 1080p Native all RT ON
10:55 1080p DLSS Quality all RT ON
11:15 Less CPU limited outside of cities/towns
12:00 A few final thoughts on the next gen update
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