
Sasquatch Ability Rundown As Fast As Possible and First Impressions - MCOC
Skip to my first impressions: 03:11
Forum:
https://forums.playcontestofchampions.com/en/discussion/205407/champion-spotlight-sasquatch
My Notes:
Sasquatch: Mystic
Atk: 2121 (Very low) HP: 44201 (Highest) PI: 10630 (15th)
Passive:
90% coldsnap resistance
Immune to frostbite effects and armor break debuffs
if regeneration is inverted, all regens are removed
+25% combat power rate if opponent has a buff, is staggered. +50% if 4 of these instead
Medium attacks:
30% chance to inflict a 17s rupture dealing ~50% atk. 70% chance during wrath of tanaraq
heavy attacks:
inflict a 14s stagger (max 2)
spirit of rage Max 15stacks
light attacks have a 30% chance to build 1 rage
3rd light attack has 100% chance
1 rage every 4.5s sasquatch has not landed a hit
each stack of rage grants 5% damage reduction (does not apply to sp3's)
rage is not affected by AAR, but is prevented if sasquatch has an enervate or exhaustion debuff
wrath of tanaraq:
if 5 or more rage stacks, each stack gained after has a base 10% increased by 10% per stack of rage above 5 to remove all stacks and activate wrath. duration is 1.7s per stack removed
during wrath sasquatch is stun immune
+1130.77 block pen
+50% combat power trate
sp 1 and 2 cost 50% less'
sp3 costs 25% less
while the opponent has 3 full bars of power, special and heavy attacks drain 5% of their max power
sp1
each hit refreshes ruptures (triggers on block)
final hit has a 20% chance to stun if it hits a block, 100% if wrath is active
sp2
first 2 hits remove opponents ruptures increasing damage by 140% per rupture removed (an additional 50% if wrath is active)
final hit inflicts 3 ruptures (~150% atk)
sp3:
passively regenerate 10% missing HP over 5s, +1% per rage stack
gain up to +5 stack of rage, and activate wrath
awakened ability:
when below 40%: hitting sasquatch has a 70% chance to activate sasquatch's healing factor. passive healing 5% of missing HP over 20s (max 3)
while wrath is active, sasquatch becomes passively unsoppable during special/heavy attacks, and opponent's defnsive combat power rate is reduced by 70% during these attacks.
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