SCP Containment Breach Part 11 - V0.7.1 SCP-012 (5 New SCPs)

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Containment Breach
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SCP Containment Breach v0.7.1
Download Link: http://www.scpcbgame.com

SCP Playlist: http://www.youtube.com/playlist?list=PL-OgwRPXzCtpPKYNxhAOg1eXxH0EdYagv

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v0.7.1
- fixed the door buttons in the nuclear warhead room and 008's chamber
- fixed the lighting in the "room2Cz3" and "room4z3" -rooms
- removed the duplicate "room2scps"-room
- a new hallway room to the first zone
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v0.7
- 5 new SCPs
- improved map generation algorithm - now the map is divided into three "zones"
("light containment", "heavy containment" and an office/research zone). Due to
this, the layout of the facility now makes much more sense: you won't be seeing
a toilet or an office next to the containment chamber of a Keter-level SCP anymore.
- lots of new rooms
- plenty of new scripted events, including:
- scenes where you'll witness the staff trying to escape the facility with
varied success
- an event where SCP-096 gets to do more than just sit on the floor
- new items
- ambient sounds that are played near specific objects/areas, such as the sound of
dripping water near a pipe or a quiet humming sound near a ventilation shaft
- some optimization to 096's AI, it shouldn't cause FPS drops as much as before
- some small additions to the intro sequence
- minor visual improvements to the smoke
- SCP-173 model with heavily reduced polycount (from ~14,000 to ~2,200)
- more security cameras placed around the facility
- fixed the bug that caused the player to get stuck inside the doors
- the viewable computer screens are now scaled up/down depending on the resolution
- the time and date of a save file is now showed in the "Load Game"-menu
- improved the layout of the in-game documents







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