Sculpting Shadow of colossus: Quadratus - Part 1 - Base form and fur

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Duration: 10:03
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music made by Kevin Mac Leod

Materials used are Super Sculpey polymer clay, Super Sculpey Firm, Original Sculpey, Metal Wire, Base primer from citadel, acrylic paints, Inka gold paints, Game's workshops Citadel paints.

Quadratus is the nickname given to second colossus, resembling a bull and mammoth. Its lair is just north of the Shrine of Worship, underneath the great bridge at the bottom of a giant canyon.

Contents[show]
Path to the colossus
See also: Map for this path
Video - Quadratus (path to and battle with) [show]
In terms of simple distance, Quadratus' lair is the closest to the Shrine of Worship; however, getting to its lair is not as simple. Upon exiting the Shrine, holding up the Ancient Sword will reveal that the colossus is located to the north. Go around the Shrine's west side until facing a clear path north. There will be a gigantic land bridge ahead of the player that will eventually fork in two directions. Hold up the sword again for the answer: take the right fork. Once done so, a cutscene will play, indicating that Wander is close. Follow the path down to the bottom of the canyon and head northwest until facing a suspicious area of the cliffs.

Walkthrough
Agro is with Wander this time, but her speed is not needed here. Approach the colossus on foot; once Wander is close enough, the beast will rear up on its hind legs in an attempt to crush him. This reveals the bottom of its hooves look vulnerable. Shoot any of these spots (even its back two hooves have these) to make the colossus fall down to a spot where Wander can climb up onto it.

The player's stamina has increased since the first colossus, but only marginally; don't let it run out. There are small platforms jutting out of its legs, but it's very easy to fall off of them. Head along the side of the colossus to its back, where the first major weakpoint awaits. Run up close to the center of its back if Wander is low on stamina.

The last weakpoint is on its head. It's difficult to take it out with one stamina meter; as before, retreat to its more stable back to recover if Wander's stamina becomes too low.

Time Attack times in Original and PS3 versions (Normal, Hard): 4:00, 4:30
Time Attack times in PS4 Remaster (Normal, Hard): 3:30, 4:30




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