Seaman (Dreamcast) - Let's Play 1001 Games - Episode 690
Genius game or waste of space?
💥 Fan of the channel? Help support the series ► https://www.patreon.com/GamingJay1001
💥 Follow me on Twitter ► https://twitter.com/GamingJay1001
💥 Check out the website ► http://letsplay1001.com/
💥 Check out the book ► http://www.amazon.com/1001-Video-Games-Must-Before/dp/0789320908
I'm Gaming Jay: Youtube gamer, let's player, fan of retro games, and determined optimist... Join me in this series while I try out EACH of the video games in the book 1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE, before I die. The game review for each game will focus on the question of whether you MUST play this game before you die. But to be honest, the game review parts are just for fun, and are not meant to be definitive, in depth reviews; this series is more about the YouTube gamer journey itself. From Mario games to the Halo series, from arcade games to Commodore 64, PC games to the NES and Sega Genesis, Playstation to the Xbox, let's play those classic retro games that we grew up with, have fond memories of, or heard of but never got a chance to try! And with that said, the game review for today is...
Seaman
from https://en.wikipedia.org/wiki/Seaman_(video_game)
Seaman[a] is a virtual pet video game for the Sega Dreamcast. It is one of the few Dreamcast games to take advantage of the microphone attachment. The game developed a cult following for its dark humor, bizarre aesthetics, and innovative gameplay.
Seaman was released multiple times, including a limited edition version titled Christmas Seaman that was released in Japan in 1999, alongside a limited edition red Dreamcast and a PlayStation 2 version in 2001, titled Seaman: Kindan no Pet - Gaze Hakushi no Jikken Shima, the first edition of which came with a microphone. A PC version for Microsoft Windows was planned, with the Seaman being able to interact with the user's applications. No release date was specified, and it was later canceled.
A sequel called Seaman 2 was released in Japan for the PlayStation 2 in 2007.
Seaman is one of the few Dreamcast games to take advantage of the microphone attachment. The narration is voiced by Toshiyuki Hosokawa in the original Japanese-language version and by Leonard Nimoy in the English-language version. The face of the Seaman creature is modeled after game's producer, Yoot Saito.[4]
Seaman was developed by Vivarium. It was conceived and designed by Yoot Saito. Saito originally came up with the concept of a joke when one of his coworkers was creating a tropical fish simulator. When Saito told his wife of the concept, she supported the idea despite considering it gross and strange. Saito also shared the concept with Shigeru Miyamoto who also liked the concept and was credited as someone important to the development of the game. Seaman was intended to be developed for the Nintendo 64DD, but was instead made for the Dreamcast. The decision to develop the game for the Dreamcast was made when he was introduced to the vice president of Sega, Shoichiro Irimajiri, who thought it could make the console a market leader. The prototype was initially developed on a Macintosh computer, with a year-and-a-half spent on converting it into a Dreamcast game.[5] Near completion of the game, test players attempted to use long sentences to play the game. This caused the Seaman creature to say "Can you say that again?" repeatedly. To fix the issue, Yoot Saito changed the phrasing to say, "You talk too long, I don’t understand" in order to inform players they need to use shorter and simpler sentences to interact with the Seaman creature.[6]
Localization was handled by Sega of America and spent a total of nine months, where multiple changes to comments were made regarding sex, politics, and slang based on cultural differences. In the Japanese version, the in-game Seaman creature would make comments based on the player's content saved on their memory card but this feature was removed in the English version due to privacy concerns. The creature's personality was different from the English version being more casual and negative.[7]
A limited-edition titled Christmas Seaman was released in Japan on December 16, 1999 alongside an exclusive red Dreamcast.[8] In 2001, Seaman was re-released in Japan for the PlayStation 2 as Seaman: Kindan no Pet - Gaze Hakushi no Jikken Shima[b], the first edition of which came with a microphone. A PC version for Microsoft Windows was planned, with the Seaman being able to interact with the user's applications. No release date was specified, and was later canceled.