Sega Genesis Star Control G6, 1P Melee gameplay, Hierarchy vs AI Alliance fleet engagement!

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Published on ● Video Link: https://www.youtube.com/watch?v=sGm7zl4blSU



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Duration: 32:44
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The release of Star Control: Origins put me mood for some Star Control retro gaming on the Sega Genesis. I switched from Practice to Melee. Difficulty: Awesome. Vid timeline:

(1:52) Ur-Quan Hierarchy Spathi Discriminator:

- Crew (health): 30.
- Acceleration: fast.
Top speed: very fast.
Maneuverability: fast.
- Fuel (energy): 10.
Fuel regeneration: slow-medium.
- Primary weapon: Light Energy Gun.
Rate of fire: very fast.
Shot to target: very fast.
Range: medium.
Guided: none.
Damage: 1.
Fuel consumption: 2.
Sustain fire: 5.
- Secondary weapon/ability: Missile/Torpedo Launcher (rear firing).
Rate of fire: medium.
Shot to target: slow.
Range: medium.
Guided: high.
Damage: 2.
Fuel consumption: 3.
Sustain fire: 3.
- Tactical ability: none.
- Aditional features: none.
- Notes: none.
- Analysis: A heavily armored ship that's also very fast and maneuverable. But as a result, suffers in the firepower department. Captains much exercise patience along with some skillful flying maneuvers, particularly when facing ships that also have heavy armor.
- Best against: Earthling Cruiser.
- Best counter: Syreen Penetrator.

(7:34) Ur-Quan Hierarchy Androsyn Guardian:

- Crew (health): 20.
- Acceleration: fast.
Top speed: slow-medium.
Maneuverability: medium.
- Fuel (energy): 24.
Fuel regeneration: slow.
- Primary weapon: Acid Bubble Launcher.
Rate of fire: very fast.
Shot to target: very slow.
Range: medium.
Guided: high/erratic.
Damage: 2.
Fuel consumption: 3.
Sustain fire: 8.
- Secondary weapon/ability: Blazer Form (ramming comet mode).
Rate of fire: constant.
Shot to target: very fast.
Range: fuel dependent, very short to very long.
Guided. none.
Damage: 2 per impact.
Fuel consumption: entire tank, 1 unit at a time.
Sustain fire: till drained.
- Tactical ability: none.
- Aditional features: Fired Bubbles feature erratic homing pattern.
- Notes:
- Analysis: Bubble weapon can be used to create obstacle wall or perimeter. Blazer Form generally best used against slower ships.
- Best against: Earthling Cruiser.
- Best counter: Yehat Terminator.

(20:44) Ur-Quan Hierarchy Mycon Podship:

- Crew (health): 20.
- Acceleration: slow.
Top speed: medium.
Maneuverability: slow.
- Fuel (energy): 40.
Fuel regeneration: slow.
- Primary weapon: Plasmoid Launcher.
Rate of fire: fast.
Shot to target: slow.
Guided: high.
Range: very long.
Damage: 10 to 1.
Fuel consumption: 20.
Sustain fire: 2.
- Secondary weapon/ability: Crew Regeneration.
Rate of fire: very slow.
Shot to target: -
Range: -
Guided: -
Damage: -
Fuel consumption: 40.
Sustain fire: 1.
- Tactical ability: In the Full Game mode, Podships don't need to replenish lost crew members at a Colony after a fight.
- Aditional features: none.
- Notes: Plasmoid shot gradually de-coalesces, losing power. Can regenerate 4 crew members at a time.
- Analysis: As a ranged combatant, captains should exercise patience plus, skillful management between weapon and regeneration usage. Needs to avoid close range entanglements whenever possible. Due to a slow shot to target closure, Podships stand at the highest risk of "eating" their own shots, either by traveling too fast forward or by a clever speedy opponent. Podships therefore often use their weapons while traveling in reverse.
- Best against: Chejensu Broodhome.
- Best counter: Arilou Skiff.

Key tags:
#StarControl
#RetroGames
#SegaGenesis
#RetroGaming

Enjoy!

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Tags:
Video Games
Gaming Video
Gameplay
Retro Games
Retro Gaming
Star Control
Sega Genesis
Console Gaming
Local Gaming
Local Multiplayer
Offline Multiplayer
Shared Screen
Strategy Games
Turn Based Strategy
Space Combat Game
Science Fiction Game
Starship Combat
Spaceships
Vessels
Primary Weapon
Secondaries
Abilities
Crew members
Fuel
Star Cluster
Territorial Expansion
Resource Management
Alien Races
Ur-Quan Hierarchy
Alliance of Free Stars
Toys for Bob.



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