In this first Full Game scenario gameplay, I go on bug duty on board an Ur-Quan Dreadnought, the pride of the Hierarchy's fleet. The spread of the Shofixti most be stopped!
Ur-Quan Hierarchy Ur-Quan Dreadnought:
- Crew (health): 42.
- Acceleration: slow-medium.
Top speed: medium.
Maneuverability: slow-medium.
- Fuel (energy): 42.
Fuel regeneration: medium-fast.
- Primary weapon: Fusion Cannon.
Rate of fire: medium-fast.
Shot to target: medium-fast.
Range: long.
Guided: -
Damage: 6.
Fuel consumption: 6.
Sustain fire: 7.
- Secondary weapon/ability: Starfighters.
Rate of fire: medium, weapon: medium.
Shot to target: medium, weapon: instant.
Range: very long, weapon: very short.
Guided: very high.
Damage: 1.
Fuel consumption: 8.
Sustain fire: 5x2.
- Tactical ability: Fortifications are automatically destroyed without besieging in the Full Game.
- Aditional features: none.
- Notes: Starfighters require crew members to operate and are launched in pairs. Most return to carries after a certain time or they'll expire. Too small for target lock acquisition except by Point Defense Lasers. Not affected by the Glory Device.
- Analysis: Most powerful vessel available. Surprisingly fast and maneuverable for it's great size. Fighters must be deployed carefully, particularly against distant targets. Not recommended against Earthling Cruisers. Fusion Cannon can be used to overwhelm slower opponents.
- Best against: Chejensu Broodhome.
- Best counter: Chejensu Broodhome.
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