Seihou 1 - Extra Stage 2MNB | Homing Shot

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Published on ● Video Link: https://www.youtube.com/watch?v=-nZtBFtAygo



Duration: 6:44
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A Two-Miss No-Bombs run of the Extra Stage in 西方1... With tips:

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STAGE

I recommend keeping your grade as low as possible during the stage portion, you can do this by simply grazing as few bullets as possible, resulting in fewer and slower bullets. Also, from what I can tell, getting a 999 graze bonus sets your grade to max, so avoid that.

The infamous phase at 0:33-0:48 is very easy at a low grade and is the main reason to keep your grade low, also the kamikaze enemies that spawn during this phase are killed most easily by staying in the center of the screen.
If you want to collect the 1up dropped by the midboss, simply wait 2-5 more seconds to kill him and the difficult wave of enemies which appears after the midboss won't spawn, making collecting the 1up much easier. The phase after that (1:13-1:27) is also much easier if you are moving to the right.
(To see how to do the rest of the stage portion just watch the video, I would have to write too much.)
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MARISA—Boss 1

In her first and second phases, Marisa's attacks are determined by if she has her orbs deployed. Essentially, when her orbs aren't deployed the fight is skill based, if they are deployed the fight is luck based and there is a high likelihood she will fire an impossible wave of yellow bullets and lasers. Because of this, it is essential that you destroy her orbs as quickly as possible—basically, stick close to her to maximize damage. If you are caught in an impossible wave of bullets (2:21), for the best chance of surviving, first make sure you are out of the way of her lasers (they often swipe across massive portions of the screen), then you can try to dodge or you can stay still and hope none of the bullets hit you (this game gifts you with a TINY hitbox, so staying still and taking up minimum space is generally an alright strategy).
In her third phase she will spawn a clone. It's necessary that you kill this clone as fast as possible or the pattern will quickly become extremely difficult. To tell which one is the clone, see which Marisa can be damaged during the first two-ish seconds of the phase, that is the clone. Also, it's very important to utilize those first two-ish seconds to damage the clone to kill her as quickly as possible.
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REIMU—Boss 2

First phase: She will begin with many streams of ofuda which change direction. When these streams reach you quickly move into a gap, or stay still and pray. Then she will fire a barrage of randomized red and yellow bullets which can be dodged normally. After this she will shoot a spiral of blue ofuda and a row of yin-yang orbs. To dodge the ofuda, simply move in the same direction the spiral is turning, slowly speeding up as the ofuda move faster. Keep track of the yin-yangs, there is a roughly 50% chance of one hitting you so you'll likely have to perform a tricky dodge maneuver (3:53). After that the phase repeats.

Second phase: The most hated part of the stage, for a reason. She will shoot a ring of red yin-yangs, then a very dense and fast moving wave of yellow bullets. Note: THESE YELLOW BULLETS WILL NOT HIT YOU IF YOU STAND STILL. So, focus on the yin-yangs and move to a spot where they won't hit you and then keep your movement to a minimum to avoid the bullets. I also recommend moving to the very bottom center of the screen right before she shoots the yin-yangs, this keeps the pattern more consistent between runs which will help you memorize safe spots.

Third phase: She will start with rapid columns of ofuda which can be dodged by slowly moving right or left depending on the direction the columns are shot. She will then three rings of yin-yangs each followed by six thick streams of bullets. Quickly move from one side of the screen to the other dodging the orbs. Note: if she is much closer to one side of the screen than the other, it is much easier to move towards the side of the screen she is on.

Fourth phase: She will shoot waves with many rings of color-coded bullets, going yellow (slow), red (medium), then green (fast). For the first four waves stay at the bottom center and don't move, for the rest try to stay under her and then move towards the bottom center to dodge the waves.

Fifth phase: The most difficult phase in my opinion. Reimu will become invincible and will shoot dense barrages of randomized blue bullets and columns of purple bullets aimed at you. After this there will be two sets of yin-yangs to dodge and rows of yellow bullets while she shoots bullets toward you. (Just watch the video to see how I did this part)

Sixth phase: She shoots yin-yangs and progressively faster bullets. To avoid most of the yin-yangs stick near the bottom-left corner of the screen, then focus on dodging the bullets.

Seventh phase: Her last and easiest phase, just skirt to the right/left, keeping in mind how much room you have. If you are able to safely change direction, do it (6:21).
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