Seijin Plays FFT - Geomancer SCC Part 9 : The Weakest Monster

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Published on ● Video Link: https://www.youtube.com/watch?v=AGr4SYnUeow



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Let's Play
Duration: 9:51
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Welcome to my Geomancer SCC. For more details, read the description in part 1. A recap can be found below the line.

This video covers the Araguay Woods battle. It's the one where you save Boco. It's easy. I mean, they're goblins. It's the weakest monster in the game.

The only actual threat is Boco dying. Which may happens on occasion if he attacks the black goblin, gets counterattacked by said black goblin, and then the black goblin finished Boco off. But this requires the black goblin to have enough brave that his damage is enough to kill an injured Boco in two hits, and Boco's HP now being low enough that he will attack the black goblin instead of healing himself. Also, it assumes that Boco doesn't dodge either hit from the black goblin, too.

Difficulty : 1.5/10

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This is not a "normal" playthrough. This playthrough only shows story battles. If you have never played this game, I suggest you don't watch these videos. If you want to watch a "regular" playthrough, I suggest you watch my friend Cendril89's playthrough here : https://www.youtube.com/playlist?list=PLWimWng8q7JeIa3dTL48cZemfNIPgeppi

What is an "SCC"? It stands for Straight Character Challenge... no, wait, it stands for Single Class Challenge... Anyway, it involves playing through the game with Ramza + 4 generics, staying in the same class throughout the entire game, and without using *any* ability from *any* other class. Due to the nature of the challenge, it begins at Sweegy Woods (or Dorter Trade City if you want), because you cannot reach your desired class without grinding random battles at Mandalia Plains. Unless your desired class is squire or chemist, obviously.

Other rules for this challenge are the following :

-Special character (i.e. Orlandu) cannot be used, even in the correct SCC's class. Due to their higher-than-average stat growth, they'd have better stats than generics, and we don't want that. They can be recruited to take away their equipment, but should be swiftly booted out. Mustadio can be kept to have access to the endgame extra quests, but that is seen as against the rules to some people. I won't be doing that.

-Level caps are 20 for chapter 1, 35 for chapter 2, 50 for chapter 3 and 70 before entering Orbonne Monastery at the end of chapter 4.

-Guests can be any class, as they're not gonna stick around too much. I try not to make them OP (i.e. knight Delita with Auto Potion), usually keeping them in simple classes.

-No other dumb stuff. I think this covers any and all possible loopholes and abuses. This is a challenge run, after all. This includes the 9999 JP glitch, the weapon duplication glitch, etc. No save/load states are allowed (for people playing on emulator), either.







Tags:
fft
final fantasy tactics
geomancer
scc
araguay woods



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Final Fantasy Tactics Statistics For SeijinMahoutsukai

At this time, SeijinMahoutsukai has 9,074 views for Final Fantasy Tactics spread across 102 videos. The game makes up over 1 day of published video on his channel, roughly 23.20% of Final Fantasy Tactics content that SeijinMahoutsukai has uploaded to YouTube.