[Sengoku BASARA 3 UTAGE] Any% Unification Mitsunari-Kenshin 8:37

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Duration: 20:43
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Played on Dolphin build: Ishiiruka.541(810c533).x64
i7-4720HQ + GTX970M, x4 resolution (2560x2112), x2 MSAA, Anisotropic filtering x16

An improvement. Not quite what I was looking for since it wasn't a 5-Stage Unification run. Execution still needs to be a lot cleaner with Kenshin. Losing seconds from whiffing, not letting the Drive activation guard break, using the Basara too early, etc.

Pretty good Saika start. Could probably be a few seconds faster, but not really complaining.

Tedorigawa was pretty good. Really no complaints here, other than maybe not stopping for the kills, and keep moving.

Ujou was a bit slow. Slipped my mind that Mitsunari's 号哭 doesn't chain into 鬱屈 while airborne... which he technically was at that point.

I was also freaking out over Yukimura's inaction. If he were the last stage, it would trigger Osaka Summer Red as a follow-up, resulting in 7 stages. The stage really should've been cleaner...

Itsukushima is a great example of whiffing the guard break. Wasn't quite close enough to Motonari for it, and getting right in his face risks a parry.

Mimigawa was just messy all around. What I should've done was stick with Mitsunari in the first 10 seconds to clear out the officers to spawn Yoshihiro, then switch out to Kenshin for the rest of the stage. Then lost track of him after forcing him out at the base I took. At least being Sengoku Drive grants super armor and "invincibility" while it's active...







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戦国BASARA3宴
戦国BASARA
Sengoku BASARA 3 UTAGE



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