SENSUS - Playtrhough (No Commentary)
As written by https://invadetech.itch.io/xrf-first-contact (As of 20-05-2020):
About the game
SENSUS is a short First Person experimental experience visualizing human emotion. Players will navigate and traverse through halls and environments that explores themes around emotions we experience.
Just FYI
This experience is not for everyone. SENSUS is a walking simulator that conveys themes and emotions through the environment.
The following themes and emotions SENSUS conveys are:
Depression
Anger
Loneliness / Solitude
Curiosity / Wonder
BEST EXPERIENCED WITH HEADPHONES
Student Project
This project was developed for Educational purposes by Adam Jensen and Jaydon Cueva within a 9 week time frame. We drew many inspirations from other games and media such as TV and Film and received plenty of feedback and support from our mentors. Even if this type of Genre isn't to your liking we would greatly appreciate it if you gave it a playthrough.
Feedback
Any sort of feedback or comments are greatly appreciated, whether it be good or bad, it's important for us designers to understand what we could be doing better in our projects and what we're currently doing right to better adapt and further expand our skills.
Controls
W A S D - Movement
Mouse - Look
LMB - Interact
LShift - Light Run
ESCAPE - Pause
Social
Twitter - https://twitter.com/TastyBiscuitDev
Gmail - tastybiscuitdev@gmail.com
This work is licensed under a Creative Commons Attribution 4.0 International License.
More information:
Published: 6 hours ago
Status: Released
Platforms: Windows
Author: TastyBiscuit
Genre: Simulation, Puzzle
Made with: Unity
Tags: 3D, Experimental, First-Person, Horror, Narrative, Singleplayer, Unity, Visualization, Walking simulator
Average session: About a half-hour
Languages: English
Inputs: Keyboard, Mouse
Accessibility: Textless