Serious Sam: The Second Encounter HD - playthrough part 3 - 1080p60fps - No commentary

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Published on ● Video Link: https://www.youtube.com/watch?v=4eCB7xWspfg



Duration: 2:09:56
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Played the heck out of the original on PC, now I got back to being serious in HD and it's awesome. If you have or haven't played this game, get the HD version on PC or Xbox 360. Console version has aim assist that makes it "nearly" as easy to aim as on PC version after you get used to it after a level. Everything was just as epic as I remembered it being, weapons, enemies, music. Game is traditional old school shooter at it's best, that needs skill and reflects to make it through.
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Serious Sam: The Second Encounter is much like its predecessor, The First Encounter; all of the enemies and weapons from the previous game are in it. The major differences are the new levels, enemies and weapons in the game.

TSE introduces four new weapons, the XOP Flamethrower, the P-Lah Chainsaw, the RAPTOR Sniper Rifle and the Serious Bomb. These weapons are designed to fill gaps in the player's arsenal that existed in The First Encounter, such as how the Sniper Rifle is used to give the player long-range firepower, the Flamethrower is for dealing with hordes of medium-power enemies, such as the Kleer Skeleton, the Chainsaw is meant for slicing through hordes of weak enemies, like the Marsh Hopper and the Serious Bomb is meant to serve as a last-ditch weapon for those that are trapped in a battle and need a way out.

New enemies have been introduced, mostly to give the player more of a challenge, especially if they're used to the enemies in TFE. There's the Zorg Mercenary and Zorg Commander, skinless, lizard-like creatures armed with a laser gun who's function varies, depending on the enemy type, the Zumb'ul, a short and fat alien that dual-wields plasma rocket launchers, Cucurbito the Pumpkin, a huge human holding a chainsaw with a pumpkin for a head, and the Fiendian Reptiloid Demon, a demon-like creature that tosses a powerful and fast fireball that can home in on a target to an extent. Some other enemies, have received upgrades, such as how the Scythian Witch-Harpy is able to hold a Beheaded Kamikaze and drop him onto the battlefield.

It also introduces several new environments, such as Mesoamereica, Babylon and Medieval Poland. These areas feature new traps, not seen in Ancient Egypt, such as bouncy walls, walls with spikes on them, and a tunnel that allows the player to walk on walls. Everytime the player enters a new time period, they are stripped of their weapons except the Schofield .45 and Military Knife, as to make it more of a challenge.

Level design is the same as TFE's, but there is more of an emphasis on traps and gimmick rooms. Secrets are still common and contain the same goodies and jokes they did in TFE.

Multiplayer, both online and off, is the same as TFE's, but new player models have been added. A special multiplayer-only mod named Seriously Warped was bundled with the game, but recent versions (the Good Old Games and Steam versions) require some file editing for it to be activated.

The engine is very similar to the version used in TFE, but a few upgrades have been done. These add some special effects. However, there are enough differences between the two revisions of Serious Engine 1 that it is impossible to run a TFE level in TSE without crashing or major bugs.




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