Until Dawn - KILL EVERYONE playthrough part 2 ENDING - 1080p 60fps - No commentary
And surprise, everyone died in the end. I gotta say there were in the end dialogue that didn't fit. Characters had seen everyone else die and they were yelling for the others to open the door for example? And tell to others about danger even if everyone was dead? For a game that let's you make decisions I think they should have made better work with the little things.
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Until Dawn is an interactive drama survival horror adventure video game developed by Supermassive Games and published by Sony Computer Entertainment for the PlayStation 4.[2] It was originally scheduled to be released on the PlayStation 3 and feature PlayStation Move support, but in August 2014, the game was reintroduced as a PlayStation 4 exclusive,[3] and was released worldwide in August 2015.[4]
Set in Western Canada, Until Dawn centers around a group of eight teenagers who decide to vacation for a night in a cabin on the fictional Blackwood Mountain, exactly one year after the disappearance of two girls, who the eight friends were acquainted with. Shortly after arriving, the gang find themselves under attack by a "psychopath", and must attempt to survive until sunrise. Throughout the adventure, players alternate between all eight characters, making critical decisions as the story advances which drastically affects the game's outcome, leading to thousands of different scenarios.[5]
Until Dawn was met with a positive critical response upon release, with praise directed at the visuals, 'choice' mechanic, horror elements, music, characters, voice acting, and gameplay design. Most of the criticism the game drew concerned the second half of the story, the camera angles, character movement, and the game's partially linear plot.