
Serious Sam: The Second Encounter - Level 02
==== Level 02 - Valley of the Jaguar - 9:50 ====
My initial times for this level were over 13 minutes, so overall I'm satisfied with making it under the 10 minute mark. Everything up to the valley section should be self-explanatory. I decided to ignore a great many beasts that appear in the valley because I wanted to save the Serious Bomb for a specific moment in the run. At about 3:15 in the run, the door is locked until the pumpkinheads are killed... doors locked until a certain number or kind of enemy is killed will be a recurring theme in these runs. In the room just past, killing all of the bombers is NOT required for the next door to open, but I'd be running from a large number of enemies on the way back and didn't want to chance them being right by the door once I returned. :)
At 5:39 I pick up the minigun, which I only used to kill the Reptiloid Demon that appears at the center of the valley. I was asked why I did this and didn't have a decent answer. I believe that I just wanted to kill him as fast as possible so that I could defend myself from the Kleers that spawn in the valley when I return, but realistically, using the sniper rifle would have sufficed.
At 6:37, the Serious Bomb is activated. I chose this particular moment because not only would the bomb take out the enemies that appear just on top of the hill, but most of the enemies that were chasing after me in the valley would ALSO get caught in the blast. I felt this would maximize its effects and hopefully cut down on some of the slowdown that I've been experiencing up to that point.
At 7:10 is the wind room with the spikes... people asked me how I kept my balance by strafing, but the trick to this room is NOT strafing at all. If you walk perfectly straight, you'll get blown back and forth a little bit by the wind in this room, but the effects will always even out and you won't get killed by the spikes. After this, I believe everything else is self-explanatory... that run to the end had me tense, though, because getting stopped by a monster will leave you to getting splattered by the red Bio-Mechs on top of the hill. :)
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