Serious Sam: The Second Encounter - Level 04

Serious Sam: The Second Encounter - Level 04

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Published on ● Video Link: https://www.youtube.com/watch?v=qRqNb7A5Hpw



Duration: 1:53
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==== Level 04 - Serpent Yards - 1:52 ====

This was a really simple level to speedrun, but also boring... much like the Sacred Yards from the First Encounter, it consists of running outside the boundries of the level and reaching areas further into the level's progression. I picked up the armor at the start to survive the three combined rocket jumps that are implemented here. Also, for the first RJ, take note that I used the slopes around the outer walls to increase the height of the jump.

The trick used at 1:26 was told to me by Vincent Catalaa, a fellow doom speedrunner who also enjoys SS coop. It's probably already known by the SS community, but regardless, the trick is used to bypass the locked door that appears ahead. The height of the jump must be controlled carefully because if you jump too high, you'll fly through the ceiling of the structure and end up on the roof.

In the end room, it seemed like I wasted time by killing a mech with the chainsaw, but it was just a play-around... I'd have to wait the same amount of time for the final red Bio-Mech to appear, who needs to be killed along with the other enemies in the room for the exit to open. Killing the remaining enemies faster does not affect the time.







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