[SFM] - Nobody (the Virtues of Multiplayer Bots for Game Preservation Purposes)

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Published on ● Video Link: https://www.youtube.com/watch?v=Lh0sLxMiKlQ



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Inspired by 2kliksphilip/3kliksphilip's and Super Bunnyhop's videos on why every multiplayer video game should have bots:

https://www.youtube.com/watch?v=zgc-p79L2cE
https://www.youtube.com/watch?v=uoYjayrKRDs

Song: Mitski - Nobody

Downloads, divided by scene:

-Multiple scenes
Crazy Knife's scenebuild props:
https://forum.facepunch.com/f/fbx/qxhe/Detailed-Scenebuild-Props-by-CK/1/

Destructible barrier map:
https://drive.google.com/file/d/1UCKstoYDf8Ka88QUZj1LGX4wK6W65kSw/view

Wall/floor pack:
https://steamcommunity.com/sharedfiles/filedetails/?id=529777792

Outdoor terrain:
https://sfmlab.com/item/957/

-Halo scene

Blood Gulch v3:
https://steamcommunity.com/sharedfiles/filedetails/?id=1693257451&tscn=1553558722

Halo Reach Spartans:
https://steamcommunity.com/sharedfiles/filedetails/?id=1382866765

Halo ground vehicles:
https://steamcommunity.com/sharedfiles/filedetails/?id=740378221

It turns out that there's actually a multiplayer bot mod for Halo: CE, so just pretend you're looking at Halo 2's Coagulation.

-Battlefield 1 scene
German Empire soldier:
https://steamcommunity.com/sharedfiles/filedetails/?id=900881698

BF1 equipment:
https://steamcommunity.com/sharedfiles/filedetails/?id=1506016030

Seriously EA, what was the point of teasing us with that self-learning AI video if you aren't going to release bots soon after?

-Bioshock scene (remember Bioshock 2's multiplayer?):
Bioshock NPCs and player models:
https://steamcommunity.com/sharedfiles/filedetails/?id=858306531

Bioshock lobby map (edited by me):
https://drive.google.com/open?id=1XFtTvp1TOGgemX24OEPOJvmWfbrjfHLk

Lobby map derived from Bioshock LittleEden - Version 4 (ReVamp):
https://steamcommunity.com/sharedfiles/filedetails/?id=773013827

Bathysphere:
https://steamcommunity.com/sharedfiles/filedetails/?id=870812673

-GTA: Online scene
Nesiray's GTA:O character
https://steamcommunity.com/sharedfiles/filedetails/?id=642054742

GTA: Online does spawn AI enemies when you test a deathmatch map, but obviously, that doesn't give you the true multiplayer experience. Also, no AI spawn when you test Capture maps.

-Dead by Daylight scene:
Michael Myers:
https://steamcommunity.com/sharedfiles/filedetails/?id=839309320

Farm props:
https://steamcommunity.com/sharedfiles/filedetails/?id=791869971

The tutorial has bots, but again, not a substitute for the multiplayer experience.

-Lawbreakers scene:
Toska-9:
https://drive.google.com/open?id=1raNJcviOiotMkhpafTjSeoqtI7VtIIPq

Sci-Fi metal textures:
https://www.cgtrader.com/3d-models/textures/miscellaneous/pbr-seamless-sci-fi-texture-pack

-Splatoon 1 scene:
Flounder Heights:
https://steamcommunity.com/sharedfiles/filedetails/?id=1572731289

-Final scene:
Rainbow Six Siege - Sledge:
https://steamcommunity.com/sharedfiles/filedetails/?id=1576705404

Modern Warfare Remastered MacMillan:
https://steamcommunity.com/sharedfiles/filedetails/?id=1371083497

Interview Selfie Keyboard to press F:
https://steamcommunity.com/sharedfiles/filedetails/?id=590088095

I realize that Rainbow Six Siege does technically have multiplayer bots, but it's only available in the PvE terrorist hunt mode, not the main PvP mode that everyone wants bots in.

Other games I contemplated adding to this video:
*Battlefield 3: Too visually similar to other modern shooters that have bots, such as CoD or CS:GO
*Overwatch: Does have PvP bots, even though it requires you to have other human players join
*Crysis: Scene building NYC or a tropical island is just a pain in the ass.

Other Source Filmmaker films I've created:
https://www.youtube.com/playlist?list=PLJHw5hty6g-aWUThjjCYw9mizOJTH0TQ1







Tags:
Halo
Battlefield 1
Bioshock 2
GTA: Online
Grand Theft Auto: Online
Blood Gulch
Halo: Reach
Dead by Daylight
Lawbreakers
Splatoon
Rainbow Six: Siege
Rainbow Six Siege
MacMillan
Multiplayer bots
multiplayer ai
ai bots
sfm
source filmmaker
tf2
payday 2
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