Shadow of the Colossus PCSX2 running at real time 60 FPS*

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* - FPS drops are more frequent with OBS recording; PCSX2 emulates games at 59.94 FPS, but I use RTSS' frame limiter due to being more reliable

I run the game upscaled to 1440p with progressive scan and 180% overclock to (seemingly) remove in-game slowdown.

Shadow of the Colossus' original version is notably difficult to emulate and is one of the most demanding PCSX2 games. The game pushed PS2 to its limits, often running at below 30 FPS down to 15 FPS during the battle with one of colussi. It features a lot of blending effects and CGI-like lighting that work together with asset streaming (a mandatory resource management technology for open world games) to make a world that feels rather empty-ish, but mysterious to me. Check the temple out: https://imgur.com/dI9XvqE - it looks fantastic with 1440p upscaling. It is one of the most demanding parts as well because I can only run it at 40-45 FPS.







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