Final Star Force | 1 credit clear without slowdown

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Duration: 26:01
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Time: roughly 3.5 hours (inc. normal 1cc practice)
15Hz and 30Hz autofire used. The game's main CPU overclocked to 400% to remove a notoriously large amount of slowdown.

It's a fairly rough game when you remove slowdown from the game, but it becomes a lot more frantic too. Under new conditions you're forced to learn enemies a bit or else you're dead. By default you have 2 lives, then an extend at 200k and 1m. The 1m extend actually takes a while to reach, usually at stage 8 or 9.
Wide shots are by far the most dangerous enemies without slowdown since they give much less time to react - while they aren't very dense and aimed, their bullets have a significant hitbox, so it's easy to die if your eyes run around. Don't hesistate to panic bomb, but don't pick up the A powerup or stay unpoweered for too long since you'll be forced to bomb more, eventually running out of bombs and don't forget that there's a small delay after your shot in which you can't use a bomb. I got a bit lucky bringing the entire bombstock to final boss since it requires 3 bombs to pointblank with B.

P.S.: Wide shot popcorn doesn't slow down the game without overclocked CPU as well, I forgot about that.







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skalt711 currently has 73 views spread across 1 video for Final Star Force. His channel published less than an hour of Final Star Force content, less than 0.59% of the total video content that skalt711 has uploaded to YouTube.