Shadow of the Colossus (PS2) Gameplay -No Commentary-
This is gameplay for Shadow of the Colossus on the PS2.
There's not much that can be said about this game that hasn't already been said. Great game, with an awesome art style. I'm not one for a gaming as art viewpoint, but if I were, this game would definitely make a very strong argument.
For those who may not be familiar, SotC plays a lot like Zelda, minus the dungeons, and all boss fights. Not just any boss fights, but huge towering bosses that you have to climb up and find weak spots to stab. Each boss presents it's own challenge, I guess you could say that having to climb up the bosses sort of act like, not dungeons, but each has it's own unique route to get to the weak spots. There is a small amount of exploration required,while on these mammoths, in order to find their weak spots.
I can understand why some people may think the game is overrated, because despite having a huge world to explore, about all you do in the game is find the bosses, and kill them. If you're expecting a Zelda-like experience, this is not it. That being said, this game is definitely unique in what it does, and should at least be experienced by all gamers. Great game.
If you happen to have a PS3, you can experience this one on The ICO & Shadow of the Colossus Collection. ICO is another great game that I think every gamer should experience.
#SOTC #PS2 #Gameplay
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