Shining Force (Genesis) Tool-Assisted Speedrun by Darkkobold - This one's more or less cheating.

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Shining Force is just under two hours of luck manipulation action. The random number generator is abused to the highest degree. The author used MATLAB, a math scripting language, to optimize the battle speeds.

Okay, okay. So this specific form of Tool-Assisted speed run (screwing with the math to fix the random number generators instead of lining up things accurately) is essentially cheating. Others (like working out exactly when and where for your character to move and when to get hit/killed to skip ahead quicker) are not nearly so flaky.


Shining Force: The Legacy of Great Intention (シャイニング・フォース 神々の遺産 Shainingu Fōsu: Kamigami no Isan, lit. "Shining Force: The Legacy of the Gods"), is a 1992 fantasy turn-based tactics role-playing video game for the Mega Drive/Genesis console. While primarily a traditional fantasy-themed game, it contains some science fiction elements.

The game has been repeatedly re-released: in Sega Smash Pack Volume 1 for the Dreamcast and Sega Smash Pack 2 for Microsoft Windows, in Sonic's Ultimate Genesis Collection for Xbox 360 and PlayStation 3, and as a standalone game for the Wii Virtual Console and Microsoft Windows via Steam. Additionally, in 2004 a remake was released for the Game Boy Advance under the title Shining Force: Resurrection of the Dark Dragon and in 2010 the game was released for iOS.

The game opens in the Kingdom of Guardiana, in the land of Rune. The protagonist, Max, is sent on a mission to prevent the evil Kane, who commands the hordes of Runefaust, from opening the Shining Path and resurrecting Dark Dragon. Along the way, Max recruits a number of allies to join the Shining Force. They eventually find that both Kane and King Ramladu are under the control of the manipulative Darksol. Darksol ultimately succeeds in reviving Dark Dragon, but Max seals the creature away using the power of the Chaos Breaker, a sword created by merging a sword of light with Kane's sword of darkness.

The storyline is expanded in the Game Boy Advance remake. A second plot line, which follows Narsha, the Princess of Runefaust, has been added to the game in interludes between the first six chapters. Narsha realizes that King Ramladu has been possessed by Darksol and seeks out the Shining Force in order to enlist their aid, joining up with Zuika and Mawlock along the way. The second plot eventually merges with the original plot line when Narsha and her allies are united with the Shining Force.


Shining Force is a turn-based tactical role-playing game. Battles take place in square grids, and each unit occupies one square. Each unit can move up to a fixed amount of squares along the battlefield, determined by its Move statistic. Depending on its location relative to enemies and to allies, a unit can also perform one action: attack, cast a spell, use an item, or search the area. Some commands, such as equipping or dropping items, do not count as actions. The order of turns is determined by the unit's agility score and a random seed.

As is most common for the RPG genre, units become stronger by fighting enemies or by performing other actions in battle, such as healing allies. These actions give the units experience points (EXP), which allow them to gain levels.

In Shining Force, each allied unit is represented by a character with his or her own background and personality, much like in the Fire Emblem series. Although there are no "generic" units, except on the enemy side, most characters contribute little or nothing to the plot upon joining the player army.

Each allied unit also has a class, which defines a set of abilities for that unit and determines the spells and equipment they have access to. A unit can be promoted to another class at any level between 10 or 20. Upon promotion the character's level resets to 1 and statistics are reduced by a fixed amount, although they begin higher if the character had been promoted at a higher level.




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