SHMUP Development Video #7
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Published on ● Video Link: https://www.youtube.com/watch?v=Ouhn3LMcaKk
Can fly over and under some bullets now (demo'd on destroyer), bullets now have varying ranges, clouds have alpha channel randomized, did a quick depth pass on objects so they display better, added wingmen with rudimentary way of switching the angle of their bullets, added enemy missiles, added player flares and start of countermeasure system, added new enemy sprite, redid non-placeholder player sprite.
Enjoy!
Music provided by TeknoAXE's royalty free music, find more of his stuff at: https://www.youtube.com/playlist?list=ELcp6lg8ubxIo
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