Should Fallout 76 Have Been EARLY ACCESS? - Angry Bethesda Rant

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Fallout 76
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Fallout 76 (2018)
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Review
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There is not denying that Fallout 76 is a totally unfinished game that Bethesda rushed out the door but would it have been better off as an official Early Access title? Let's dig into this in my angry rant!

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This game sucks so bad and even after reviewing the game in my review video and playing it for hours after, I still dislike it. Should this have been early access like fortnite battle royale? Maybe. It certainly would have been cheaper and better accepted.

#Fallout76 #GamingRant #Fallout

Fallout 76 is an online action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks, part of the Fallout series. Released for Microsoft Windows, PlayStation 4, and Xbox One on November 14, 2018, it is a prequel to previous series games. Fallout 76 is Bethesda's first multiplayer game; players explore the open world, which has been torn apart by nuclear war, with others.

Bethesda developed the game using a modified version of its Creation Engine, which allowed the accommodation of multiplayer gameplay and a more detailed game world. Fallout 76 was released to generally mixed reviews, with many criticizing the game's numerous technical issues, overall design, lack of gameplay purpose, and absence of human non-playable characters. Fallout 76 is Bethesda Game Studios' first online multiplayer game. Players may play individually or with a party of up to three others. The servers for the game are dedicated, with the player automatically allocated to one of them. While the game was expected to launch with public servers only, game director Todd Howard revealed plans for private servers to be introduced some time after the game's launch. These private servers allow players to invite friends to play in order to prevent undesirable aspects of player versus player gameplay such as griefing from affecting an individual player's experience of the game. Howard described the delay as being necessary to allow Bethesda time to assure the stability of public servers. Elements of previous Fallout games are present and are modified to work with the real-time game. The V.A.T.S. system—a mechanic first introduced in Fallout 3 that allows players to pause the game to target specific locations on an enemy's body to attack—is used in Fallout 76 as a real-time system, though it still allow players to specify targets on an enemy's body.

The game features an open world four times the size of that of Fallout 4. The game world is called "Appalachia" and is a representation of West Virginia. It features recreations of real locations in the region, including the West Virginia State Capitol, The Greenbrier, Woodburn Circle, New River Gorge Bridge, and Camden Park. The game features numerous new mutated monsters, several of which—such as the Mothman and the Flatwoods monster—were inspired by West Virginian folklore.




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