Should Pausing be banned in Speedrunning? a measured analysis...
Pressing START, a contentious issue at the core of speedrunning lately. Should pausing be BANNED in speedrunning? In this video, we look at pausing the timer to take a break in full-game single-segment speedruns, the possible renaissance of segmented speedruns, and the disputed practice of pausing in single-level in-game time speedruns. Pausing has a long history in speedrun & gaming, so enjoy this analysis, interpretation and commentary on all things surrounding pausing, world record speedruns, progression, and other epic gaming achievements in speedrunning over the years.
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Speedrun footage shown or referenced in this video....
BotW in 19h51 by SpecsN Stats: https://www.youtube.com/watch?v=AxMaCAVWzmM
Majora's Mask Segmented Speedrun in 3h37 by pyh189 (2005) https://www.youtube.com/watch?v=Lc2SAK-fo-0
Mike "TSA" Damiani's Wind Waker Splice (compiled by abahbob) https://www.youtube.com/watch?v=x9nGBn8eJtU
SM64 120 Star Human Theory TAS: https://www.youtube.com/watch?v=EPir0mJjAgM
Various Perfect Dark records: https://rankings.the-elite.net/perfect-dark
Various Mario Kart 64 records: http://www.mariokart64.com/mk64/wrc.cgi
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Music used in my videos is made and produced specifically for this channel by Carathorn: https://www.youtube.com/user/Carathorn
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Contact: rwhitegoose@outlook.com
Thanks for watching, and until next time, stay true!
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