SHOUTOUT TO MARK! πŸ˜ƒπŸ‘

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Published on ● Video Link: https://www.youtube.com/watch?v=dXs_4JfpgOk



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Link dump:

The Momo Challenge *sigh*
https://www.rollingstone.com/culture/culture-news/what-is-momo-challenge-800470/



THQ Nordiq hosted an AMA on 8chan, went over great
β€œIn a world that has its fair share of corporate bullshit and perfect high-gloss PR, I guess it never hurt anyone to stick out of that goo a bit, without making it look forced"
https://webcache.googleusercontent.com/search?q=cache:rIhS7I2-OgAJ:https://twitter.com/THQNordic/status/1100456177031356416+&cd=1&hl=en&ct=clnk&gl=us

However there were some questionable responses
https://i.imgur.com/SifBrQ0.png
Thanks we’ll try and stay that way
https://i.imgur.com/COU5R99.png
Why host an AMA here?
https://i.imgur.com/I79cWOW.png
Cease!
https://i.imgur.com/DGob1od.png

His LinkedIn bio doesn’t help any
https://www.linkedin.com/in/phibro
https://i.imgur.com/9lmt5cB.png

THQ apologizes - 90 minutes, record time
https://tSwitter.com/THQNordic/status/1100478744693796874

They did gain 1100 followers tho
https://i.imgur.com/71UIVlq.png
https://i.imgur.com/1kHM7OC.png



Ndemic, creators of Plague Inc, host the only successful Change.org petition to date
https://twitter.com/NdemicCreations/status/1099773854963154944
Petition
https://www.change.org/p/the-plague-inc-developers-petition-to-add-anti-vaxxers-as-a-buff-in-plague-inc
They agreed
https://twitter.com/NdemicCreations/status/1100351526395088896?s=09


Sneaking under the radar, EA’s Australian Studio (Mobile) hit by layoffs
40-50 people let go, (surprisingly) effectively 10% of the total Australian games development industry
https://kotaku.com/eas-australian-studio-hit-by-massive-layoffs-1832803802


Guild Wars 2 developer Arenanet also announced layoffs
https://www.seattletimes.com/business/technology/bellevue-game-studio-arenanet-developer-of-guild-wars-lays-off-143/
143 people let go



Activision Blizzard says job cuts could have possible negative impact on financial performance
β€œActivision Blizzard is compelled to warn investors of any risk factors that may impact its financial performance.”
https://www.pcgamesinsider.biz/job-news/68624/activision-blizzard-says-job-cuts-could-have-possible-negative-impact-on-financial-performance/


Related: Jonathan Blow talks about productivity, efficiency, and impending doom in the web space
https://webcache.googleusercontent.com/search?q=cache:JrOA3y704IYJ:https://twitter.com/Jonathan_Blow/status/1092549258383785984+&cd=5&hl=en&ct=clnk&gl=us
Getting a job in the games industry is now akin to getting a seasonal job in retail
You hire 10 engineers because you hope that 2 of them will be able to support the business
Are these just the growing pains until the cost of productivity matches the value of output?







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