Silent Hill (Part 3) (PlayStation 1 1999) [No Commentary]

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9:38 --- Skips the Valve Puzzle

We finish up the School dungeon with one last "puzzle" and a boss fight which assuming you been hoarding ammo in general, especially the shotgun, it's a breeze unless you stand right in front of the creatures mouth, which is an instant kill move.

Afterwards, we meet a woman in a church who points us to the next part of town, more specially the Hospital. After a quick detour to the Police Station for loot, we arrive at the Hospital and meet a doctor who promptly gives us some story and dips.

After obtaining the item which is required to get any of the "plus" endings, we enter the next dungeon being the nightmare version of the Hospital.

(For those who play this on the DuckStation emulator, the game will freeze after a few lines of dialogue in the church. The solution is to simply skip that line of dialogue by pressing A as soon as that line pops up. It's the Gyromancy line)

Being played on the DuckStation emulator.
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Taken from the Wiki:

Silent Hill is a 1999 survival horror game developed by Team Silent, a group within Konami Computer Entertainment Tokyo, and published by Konami. As the first installment in the Silent Hill video game series, the game was released exclusively for the PlayStation. Silent Hill uses a third-person view with real-time rendering of 3D environments. To mitigate the limitations of the console hardware, developers used fog and darkness to obscure the graphics and hide pop-ins, which, in turn, helped establish the game's atmosphere and mystery. Unlike earlier survival horror games that focused on protagonists with combat training, the player character of Silent Hill is an "everyman".

The game follows Harry Mason as he searches for his missing adopted daughter in the eponymous fictional American town of Silent Hill. Stumbling upon a cult conducting a ritual to revive a deity it worships, he discovers her true origin. Five game endings are possible, depending on the actions taken by the player, including one joke ending.

Silent Hill received positive reviews from critics upon its release and was commercially successful. It is considered by many to be one of the greatest video games ever made, as well as a defining title in the survival horror genre, moving away from B movie horror elements toward a more psychological horror style, emphasizing atmosphere. Various adaptations of Silent Hill have been released, including a 2001 visual novel, the 2006 feature film Silent Hill, and a 2009 reimagining of the game titled Silent Hill: Shattered Memories. The game was followed by Silent Hill 2 in 2001 and a direct sequel, Silent Hill 3, in 2003.




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