Silent Unboxing - 053 - Anno 1602 (Max Design, 1998)
Silent Unboxing - 053 - Anno 1602 (Max Design, 1998)
presented by the Retro Gaming Museum Hamburg, Germany
www.retrospieleclub.de
Unsere Playlist "Silent Unboxing" ist kein redaktionelles oder journalistisches Format.
Wir stellen den IST-Zustand vorhandener Boxen dar.
Eventuell sind die Spiele nicht komplett oder einige Beilagen passen nicht zum Spiel.
Stimmt etwas nicht oder hast Du etwas Anderes in der Box: Schreib es in Kommentarbereich!
Our playlist "Silent Unboxing" is not an editorial or journalistic format.
We present the ACTUAL state of existing boxes.
Maybe the games are not complete or some inserts do not match the game.
If something is wrong or you have something else in the box: Write it in the comment section!
all Videos:
https://docs.google.com/document/d/1vaBJxh8w7t5DE3IVD5j72mSL6A4vb08FW5kgplMeWkc/edit?usp=sharing
Anno 1602: Creation of a New World,[a] entitled 1602 A.D. in North America, is a 1998 construction and management video game developed by Max Design and published by Sunflowers Interactive. Set in the early modern period, it requires the player to build colonies on small islands and manage resources, exploration, diplomacy and trade. The game design is noteworthy for its attempt to implement a 'progressive' artificial intelligence, meaning that the pace of the game changes in response to how quickly players act.
Anno 1602 was a commercial blockbuster that attracted buyers outside the usual demographic of German computer games, including a significant percentage of female customers. It was the German market's best-selling computer game of 1998, and remained the region's highest seller of all time by 2003, with over 1.7 million units sold in German-speaking countries. The game was less successful in international markets, but ultimately sold above 2.7 million copies worldwide by 2004. Anno 1602 began the Anno series, which led to the sequels Anno 1503, Anno 1701, Anno 1404, Anno 2070, Anno 2205 and Anno 1800.
Wikipedia contributors. (2021, February 13). Anno 1602. In Wikipedia, The Free Encyclopedia. Retrieved 12:32, April 14, 2021, from https://en.wikipedia.org/w/index.php?title=Anno_1602&oldid=1006612275