Simple 2D Platformer - Free Open Source Game Engine

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Download: https://www.supertux.org/

Welcome to SuperTux!

Run and jump through multiple worlds, fighting off enemies by jumping on them, bumping them from below or tossing objects at them, grabbing power-ups and other stuff on the way.

In addition to the Story Mode, there is a large amount of community contributed levels available as add-ons or in the forums. Everyone can contribute such content by using the integrated level editor.

The Story: Penny Gets Captured!

Tux and Penny were out having a nice picnic on the ice fields of Antarctica. Suddenly, a creature jumped from behind an ice bush, there was a flash, and Tux fell asleep!

When Tux wakes up, he finds that Penny is missing. Where she lay before now lies a letter. “Tux, my arch enemy!” says the letter. “I have captured your beautiful Penny and have taken her to my fortress. The path to my fortress is littered with my minions. Give up on the thought of trying to reclaim her, you haven’t got a chance! -Nolok”

Tux looks and sees Nolok’s fortress in the distance. Determined to save his beloved Penny, he begins his journey.



SuperTux - Classic 2D jump'n'run sidescroller with Tux.
2017 in Review

Hello SuperTux friends,

with 2017 coming to an end, we’d like to reflect on what’s been happening with SuperTux development in the past year and on our plans for next year.

This has been a slower-than-usual year for SuperTux with most of the changes being bugfixes. See a full list of the changes since 0.5.

Nonetheless, there are some bigger changes worth mentioning:

Quite a lot of work has been put into reworking levels on Forest Island (part of a larger redesign of the story, see below; many thanks to RustyBox and serano!)
Some new backgrounds and sprites (many thanks to BlasterMaster!)
Nightly builds are available now for all major platforms (Windows, macOS, Linux) (thanks to maths22 for the website and mt for implementing support for AppImages in the build system)
Above point also means that for the next release, Linux binaries will be available in addition to Windows and macOS binaries
Scripting improvements
Some usual fixes concerning smaller problems
The included PhysFS library was updated to version 3.0 (thanks to Tobbi)

These are the things we’re currently working on (with which we’ve made progress):

Expanding and working on the story line as dicussed in our story line meeting earlier this year.
Replacing our legacy scripting wrapper with Sqrat (work on this was started by christ2go and continued by Tobbi, we hope to include it into the next version)
Add-On manager improvements by christ2go

However, there are also some things we would like to achieve for which we need help, more or less specifically:

More graphics, sprites, and ideas for further game content (e.g. enemies, objects, …)
A change allowing proper support for non-Latin scripts, especially for RTL languages and scripts that require text shaping, is pending - however, we need support for multiple fonts or a single font that contains all the major scripts

If you haven’t noticed yet: We have released the 2016 Christmas Add-On to the public! So, go and grab it if you haven’t yet!

Furthermore, we want to invite everyone who is interested to an open discussion about plans and ideas for SuperTux during 2018. Feel free to join us next week, on January 7, 2018, either in our IRC channel #supertux on freenode, or using Riot/ Matrix in #supertux:matrix.org. You’re most likely to find some active developers around afternoon and evening in central Europe. Everyone will be welcome, we’re hoping to share our plans and ideas but also we’d like to hear more feedback from the community!

We also want to give a shoutout and big thanks to the many people who support SuperTux. This includes but is not limited to:

All the people who donated to the project
All people who designed small and large levels for SuperTux (and especially those who shared them with us)
All the translators, coders, graphic designers, sound designers, story writers
Everyone who writes bug reports and tests the game
People spreading the word about SuperTux on social media and other community sites

Without all of you, SuperTux wouldn’t be where it is today!

The SuperTux Team wishes everyone a happy and successful year 2018!







Tags:
simple 2D platformer
free game engine
open source game engine
py
c++
C#
visual studio
gamemaker studio
open source
platformer game
platform game
sime 2d game
2D game engine
free