Simulating Wind in URP (Shader Graph Tutorial)

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In this video, we’re going to show you how you can use Shader Graph to simulate wind interacting with vegetation in your scene.

Check out the Boat Attack Repository here!
https://on.unity.com/3jeA8yg

For more information about the Universal Render Pipeline click here!
https://on.unity.com/2ZD1ma0

Learn more about Shader Graph here!
https://on.unity.com/3h3Hanw







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