Sitting Ducks | WolfenDoom - Blade of Agony 3.0 | Part 8
I'm starting to wonder why exactly couldn't Allied High Command attack this place from the outside. I suppose one could argue that the couple of tanks outside the camps would pose an issue, except that one guy (that had to fight them directly, no less) was able to knock the lot out. If we're going by their word that my distraction tactic helped the other division to move in, then why are they moving in the direction of the distraction instead of where I'm currently at, which is the more undefended sector?
I suppose I shouldn't think about it too hard. There's probably a lot of factors that could happen in the background and what happens ingame is the "best case scenario" of sorts (not to mention my stupidhead sometimes missing things). Still amusing to ponder and wonder, though.
Mods Used:
Blade of Agony: https://www.moddb.com/mods/wolfendoom-blade-of-agony
Use to Pickup: https://forum.zdoom.org/viewtopic.php?f=43&t=61369
Personal Addon: https://forum.zdoom.org/viewtopic.php?f=46&t=60475