Skull and Bones is not that Bad, but still Lacking on Many Aspects
#skullandbones #closedbetatest #firstimpressions
Not gonna lie, Ubisoft is trying so hard to make long-lasting multiplayer games. They are doing all out attack to make profits with live-service games. After struggling to maintain players for not leaving Division 2, they just ended a battle royal shooter, Hyperscape not long ago. And then soon they will release two massive multiplayer games like Skull and Bones and Division Resurgence (mobile) in Q1 2024.
But after 4h playin in closed-beta, Skull and Bones is just a half-ripe and sour Assassin's Creed Black Flag. They just enhance the naval war feature, ship customization, but throwing so many good aspects from what people expected from AC Blackflag.
Most of your time, like 90% of your playtime, will be spent on open sea or ocean. There is no swordfight or gunfight from your main character, or captain. Your character as captain is just like a tools for getting mission and unlocking infamy rank. The main character in Skull n Bones is your ship. Every resource you gathered and spent, is solely to upgrade and strengthen your ship. From what i played, there is stil no underwater activities. All activities mostly done with your ship.
'twas a lackluster experience despite the beauty ocean that Ubisoft delivers.
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